AddCSLuaFile( "cl_init.lua" ) -- Make sure clientside
AddCSLuaFile( "shared.lua" )  -- and shared scripts are sent.
 
include('shared.lua')
 
function ENT:Initialize()
 
	--self:SetModel( "models/props_trainstation/trainstation_ornament001.mdl" )
	--self:PhysicsInit( SOLID_NONE )      -- Has no physics... It's an informative piece
	--self:SetMoveType( MOVETYPE_NONE )
	--self:SetSolid( SOLID_NONE )         -- Toolbox
	--self:SetColor( 0, 255, 0, 120 )
	
	-- Physics is never enabled on this...
	--local phys = self:GetPhysicsObject()
	--if phys:IsValid() then
		--phys:EnableMotion(false)
	--end
end
